This is an innovative, physically realistic 2d artillery game. The whole game world – is a physics simulation! But on a deeper level than you ever seen in games. There’s no sprites, no constantly shaped physical blocks. Everything is made of dynamically and realistically permutating matter.
Tens of thousands of tiny interacting particles form this dynamic matter, which is being simulated in real time. Everything in the game is made of this matter, no excuses: ground, player characters, enemies, projectiles, bonuses. And everything can be blown up in a realistic way.
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